A Swedish AAA gaming studio with great pedigree is on the lookout for a VFX Artist.
You'll be very familiar with their work, and currently are on track to release a massive AAA title every single year.
They have a team of 300 that are split into two and work on two projects concurrently.
They need a mid or senior level VFX Artist to work on a high profile sequel.
You’ll be working to build and maintain realistic effects, all working in real time, to create stunning results during the fast-pace gameplay.
You’ll not only have a broad understand of lighting, animation and dynamics, but also able to collaborate with engineering teams to deliver new cutting edge technology.
• 3DS Max or Maya experience
• Adept Photoshop skills
• Experience with particle systems, texture effects, physics and shaders
If you’re interested, get in touch with Joe now on firstname.lastname@example.org
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Years of experience and salary levels are shown purely as a guide. We will consider applications from candidates that can demonstrate the skills or experience required for the role.
Joe is our Animation and VFX Consultant, his passion for the latter springing from being blown away by the effects in Star Wars at a young age. His love hasn’t wavered and Joe always seems to bring out a new Star Wars t shirt every dress down we have! We are lucky to have him considering that he once got stuck half way up a mountain in Borneo so now he goes for flatter holidays – most recently driving across America in a Mustang.