Technical Houdini Artist


Employment Type
Salary on application
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We are currently working with a fantastic AAA studio based in Shanghai, who are seeking an experienced Technical Houdini Artist.

The studio is built up of industry veterans who are in the process of developing a major Sci-Fi IP. 

This is a permanent position, fully on-site. 


  • Using Houdini, you will be creating digital assets to be used in game with Unreal Engine
  • Develop tools to integrate Houdini processes
  • Ability to build fantastic VFX
  • Consistently work to improve workflows across the Engineering and Art teams
  • Resolve rendering budgets, along with other technical constraints, within Unreal Engine
  • Help and assist to maintain and streamline the production pipeline


  • Practical experience and advanced Houdini knowledge is a must
  • Experience developing games for multiple platforms
  • Working knowledge of Substance Painter/Designer
  • English Speaking

They are interviewing immediately, and an immediate start is possible.

Along with an extremely competitive industry salary, they offer an excellent bonus package.

If you are interested, apply below or contact Jamie on 01273 287007 / email at –

Artist, Environment, Props, AAA, Console, Mobile, Game Artist, PS4, Xbox, 3Ds Max, Modelling, Unreal, 2D, 3D, High Poly, Low Poly, Technical Art, Pipeline, Character, Vehicle, 2D Artist, Maya, Substance, Blender, Houdini,

Years of experience and salary levels are shown purely as a guide. We will consider applications from candidates that can demonstrate the skills or experience required for the role.

Reference: A009734 (AFQA-674437)

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Reference: A009734 (AFQA-674437)

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