Technical Director in Toronto
Game Programming expert with leadership experience looking to step into a new challenge? This one could be perfect for you! Read on for details...
As a Technical Director at this studio in Toronto, you will be working closely with the engineering team to build impressive games to operate on multiple platforms, working to achieve the game vision whilst you motivate your team and support their career goals along the way.
This thriving studio is currently working on the sequel to a multi-million-copy selling game. So if you’re passionate about supporting a team, getting your hands dirty, and flourishing in a new role, you will fit in perfectly here!
Technical Director responsibilities:
Essential requirements for this role in Toronto:
Think this could be the role for you? Get in touch with Ryan today on firstname.lastname@example.org or apply online by submitting your CV below!
Tags: Technical Director, Game Director, Tech Director, TD, Game Programming, Game Programmer, Game Developer, Lead Developer, Lead Engineer, C++, Unreal Engine, Remote Jobs, Canada Jobs, Toronto Jobs
A little bit about the city: Toronto
As the largest city in Canada, and growing, Toronto prides itself on diversity, with a wide range of cultures, foods and art available. Named by Forbes as one of the ‘World’s Most Economically Powerful Cities’, Toronto is certainly somewhere worth settling in. Alongside the economic benefits, Toronto’s transport system is strong thanks to their public buses and streetcars, which use hybrid-electrics, therefore creating minimal environmental damage.
The city also boasts numerous art galleries, museums, operas, orchestras and much more, as well as being home to several sports teams. Generally regarded as a very safe city, and with several prestigious schools situated there, Toronto is an especially great option for people with families considering relocating.
Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.
Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.
Ryan looks after programmers particularly focusing on the VR/AR space. We think he’s working here mostly get his hands on new Lord of the Rings VR experiences as soon as they come out although, with his level of knowledge, maybe he should be helping make them instead! He is one of the few people on the team that is a born and bred Brightonian. In fact he has never moved far - to the point where last time he moved, it was only 2 doors down from his old place!