Technical Art Director

Bafta-Winning Studio – Work With Emerging Technology – Work in Connected Play and Geospatial Tech

Location
Remote
Employment Type
Permanent
Salary
Salary on application
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Remote Technical Art Director 

If you’re a Technical Artist with plenty of leadership experience and a passion for working with emerging technology, this role could be the one you’ve been waiting for! Read on for details and to apply today... 

As a Technical Art Director at this award-winning studio, you will have the chance to work fully remotely at the heart of the team as you oversee all technical art across the studio. If you love pushing the boundaries of what is possible and are a confident, inspiring leader, this is the role for you. 

This BAFTA-winning studio works with the latest immersive technology to create unique, high-end experiences unlike any other. Working with global brands and innovating the next generation of immersive experience, this is an extremely exciting time to join their team. As a part of the team, you will get to enjoy flexible working, bonus scheme, travel loans, shares scheme, and more. 

Please note this role is remote within Europe only. 

Technical Art Director responsibilities: 

  • Strive to execute the art vision alongside the Creative Lead and Art Director 
  • Design and write custom components and tools to control complex visual elements 
  • Prototype and explore new tools 
  • Identify new technologies and stay up to date with industry trends 
  • Anticipate project risks and work to mitigate them 
  • Create VFX and shaders 

Key requirements for this remote role: 

  • Extensive prior professional experience as a Technical Artist working on shaders, materials, lighting, post FX, rendering, rigging, tool, performance and pipelines 
  • Technical artist and 3D art skills 
  • Experience in optimising modelling, texturing, rigging. Animation, shading, lighting and particle effects for workflows 
  • Strong leadership capabilities and experience 
  • Understanding of sculpting, modelling, rigging and animation 
  • Passionate about working with emerging technology 
  • Understanding of PBR workflow and shader programming 
  • Strong knowledge of Unity engine 
  • Coding and scripting skills 
  • Experience in a range of content creation software such as Photoshop and Maya 
  • Knowledge of asset management tools such as Git 

Do you think this could be the role for you? If so, get in touch with Ben today on bj@skillsearch.com or apply through the form below now. 

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Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.

Reference: 12376

Apply for Technical Art Director

Reference: 12376

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Art Consultant Eleanor Widdowson

Our Art Resourcer, Eleanor is on hand to help candidates with expertise in all areas of game art from Character Artists to Environment Artists, UI Artists, Technical Artists and everything in between. Get in touch with Eleanor to find out about the latest game art opportunities today – and if you’re a Shrek fan, don’t forget to ask her to do her “do the roar” impression for you while you’ve got her on the phone...

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