Technical Animation Artist

AAA Narrative Driven Projects - Fully Remote Across US & Canada - Competitive Salary and Benefits

Location
Remote
Employment Type
Permanent
Salary
Salary on application

Skillsearch is seeking a passionate and talented Character Artist for a fully remote role in the US or Canada. We are helping a friendly and inclusive game studio find a Technical Animation Artist to work on AAA narrative-driven projects, collaborating with artists and animators to create expressive, quirky, and memorable characters. The role offers a compelling salary and benefits for your expertise. 

As a Technical Animation Artist, you will collaborate closely with animators, modellers, and the artistic and technical animation director to produce high-quality rigging and skinning with an emphasis on facial rigging. The role will require you to jump into the unknown and solve new problems, exercising your ability to think creatively to resolve technical and artistic challenges and limitations. 

To give you an idea of how the role will look and feel, here are some things you can expect to be a part of as a Technical Animation Artist: 

  • Establish and maintain rigging pipelines and standards between Maya and Unreal Engine 
  • Carry out the rigging and skinning to meet the needs of project animators, with a particular focus on facial rigging for real-time game assets 
  • Mentor other technical artists and provide feedback 
  • Work closely with the animation team to implement control rigs to improve and simplify their workflow 

The successful Technical Animation Artist applicant will have at least 5 years of experience in technical art or other relevant experience and have shipped at least 1 game within the technical art discipline. You will also need a bachelor’s degree in art, design, technical discipline or other relevant training and the following: 

  • Experience creating and maintaining a rigging pipeline with an emphasis on facial rigging and implementation of expressive blend shapes 
  • Experience working with Mocap data 
  • Advanced knowledge of Maya 
  • Python, Scripting for Maya tools 

In return for your dedication, collaboration and commitment, you will receive a generous salary and benefits package, joining a welcoming and inclusive culture. Benefits include: 

  • Generous vacation time and paid parental leave 
  • Health, Dental, and Vision insurance for you and your family 
  • Life and Disability benefits at no cost to you 
  • 401(k) Plan with an Employer Match and much more! 

If you like the sound of this flexible and remote Technical Animation Artist job, please apply with Dan from Skillsearch at de@skillsearch.com today. We would love to hear from you. 

Here at Skillsearch, we're a recruitment company. In the simplest form, this means we place people at new companies - but it's so much more than that. For the past 30 years, we've been busy helping people (like you) with sought after skills find jobs in the Games, Interactive and Enterprise Systems industries all around the globe. Our company comprises a team of dedicated consultants that work across various niche technologies, including Games, Virtual Reality, AR and XR, Workday, Oracle, Peoplesoft, and eCommerce. We are always exploring other cutting-edge markets. Follow us to see a few of the jobs we're working on, find out which events you can see us at, and keep up with news in the technology, gaming and interactive world. Welcome to Skillsearch! 

Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.

Reference: 14008

Apply for Technical Animation Artist

Reference: 14008

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Game Art Consultant - North America Daniel Everett

Dan works with Joe and his team working to find the best Game Artists in North America the job they’ve been waiting for! He’s a big gamer himself, so you can be sure you’re in good hands if Dan’s looking after you, just don’t bring up Deathtrap Dungeon as playing that game on PS1 many years ago has left him scarred for life! Get in touch with Dan for Art opportunities in North America.

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