Senior Shader & Materials Tech Artist

AAA Iconic Action-Adventure Game - Industry Leading Benefits - Prestigious Studio

Location
Remote
Employment Type
Permanent
Salary
Salary on application
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Do you have game development experience, and are you seeking a new remote role? Skillsearch is helping a gaming company find a Shader / Materials Technical Artist, and the role comes with an attractive salary and benefits package.  

As a flexible Shader and Materials Technical Artist, you will create complex, highly-optimised node-based shaders networks and work closely with artists to ensure derived materials instances are intuitive to work with. 

In your first few weeks in this Materials Technical Artist role, you can expect to: 

  • Develop workflows and pipelines to support the efficient creation of textures and material instances by the content team 
  • Work closely with Engineering, Art, and Technical Art to drive new technical features and improvements to visual fidelity 
  • Set standards for material instance creation, including PBR value compliance and optimisation best practices 
  • Guide artists in the proper creation of layered materials and help troubleshoot any issues 

To apply, you will need 5+ years of experience in the game development industry on AAA console titles or relevant industries. You will also require the following: 

  • Experience writing shaders, either using a node-based graph or writing HLSL directly, including knowledge of best practices for GPU performance 
  • Expert knowledge of PBR, advanced rendering techniques, shading models, and the relationship between materials and lighting 
  • Significant optimization and debugging experience with PIX, GPAD, Nsight, RenderDoc, and/or similar profiling software for both GPU and CPU 

If you’re looking to make a positive impact and create change, possessing an inclusive and committed approach, you will be rewarded with an excellent salary and benefits package. 

Don't hesitate to please get in touch with our Skillsearch team today to apply and register your interest for this remote full-time Senior Shader & Materials Tech Artist position. 

 

Here at Skillsearch, we're a recruitment company. In the simplest form, this means we place people at new companies - but it's so much more than that. For the past 30 years, we've been busy helping people (like you) with sought after skills find jobs in the Games, Interactive and Enterprise Systems industries all around the globe. Our company comprises a team of dedicated consultants that work across various niche technologies, including Games, Virtual Reality, AR and XR, Workday, Oracle, Peoplesoft, and eCommerce. We are always exploring other cutting-edge markets. Follow us to see a few of the jobs we're working on, find out which events you can see us at, and keep up with news in the technology, gaming and interactive world. Welcome to Skillsearch! 

Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.

Reference: 13233

Apply for Senior Shader & Materials Tech Artist

Reference: 13233

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Game Art Consultant - North America Daniel Everett

Dan works with Joe and his team working to find the best Game Artists in North America the job they’ve been waiting for! He’s a big gamer himself, so you can be sure you’re in good hands if Dan’s looking after you, just don’t bring up Deathtrap Dungeon as playing that game on PS1 many years ago has left him scarred for life! Get in touch with Dan for Art opportunities in North America.

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