Material Artist

Huge Studio – Hyper Realistic Style – New IP

Employment Type
Salary on application
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Remote Material Artist 

Are you a Material Artist looking for a new challenge at a huge game studio, working on new IP? If so, this could be the opportunity you’ve been waiting for! Read on to find out more... 

As a Material Artist at this fully remote studio, you will be working on some exciting new IP as you strive to bring games to life in a hyper realistic style. Within the role you will deliver 2D textures as well as 3D modelling, creating artwork of a high quality to be implemented into the end game. 

This studio is the industry leaders in simulated racing games, with competitions and thousands of members signed up, it’s safe to say the studio is thriving and enjoying their well-earned success. If you like the sound of working for a well-established company with a hugely talented team, you’ll be a great fit for this role. 

Material Artist responsibilities: 

  • Create high resolutions environment materials (concrete, grass, dirt, mud, asphalt, walls, gravel traps and more) 
  • Take assets from reference materials through modelling and texturing to final placement in the game 
  • Give and receive feedback 
  • Mentor junior members of the art team 
  • Participate in R&D of new techniques and tools 
  • Ensure your artistic style is consistent with the game as a whole 

Key requirements for this remote role: 

  • Expert in Substance Designer 
  • Significant experience working with 3D modelling software such as 3DS Max or Maya 
  • Extensive prior experience working in game development 
  • Track record with two or more shipped titles 
  • Experience with Zbrush 
  • Extensive experience with physically based rendering 
  • In depth knowledge of cutting-edge shader techniques 
  • Experience retopologising meshes and baking 3D meshes to texture 

If you think you could be a good fit for this role, don’t hesitate to get in touch! Contact Eleanor on or apply by submitting your CV in the form below now. 

Looking for a remote job? Check out our remote onboarding blog to see our top tips that'll help you settle into your remote role with ease! 

Tags: Material Artist, Material Art, Game Artist, Game Art, Game Art Jobs, Asset Artist, Game Assets, Environment Artist, Game Environment Artist, Environment Art, Games Jobs, Remote Jobs

Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.

Reference: 12677

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Reference: 12677

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Art Consultant Eleanor Widdowson

Our Art Resourcer, Eleanor is on hand to help candidates with expertise in all areas of game art from Character Artists to Environment Artists, UI Artists, Technical Artists and everything in between. Get in touch with Eleanor to find out about the latest game art opportunities today – and if you’re a Shrek fan, don’t forget to ask her to do her “do the roar” impression for you while you’ve got her on the phone...

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