Remote Junior Gameplay Programmer
Do you love working with Unreal Engine to create amazing and impactful gameplay features? If so and you’re passionate about all things games, you could be the perfect fit for this role! Keep reading to find out more...
As a Gameplay Programmer at this studio, you will have the chance to work fully remotely from anywhere within Europe. Within the role you will work on creating new gameplay features and improving existing ones all in Unreal Engine 4. If you like the sound of making a difference straight away in your new role, this could be the one you’ve been waiting for.
This studio is currently working on a cutting-edge shooter looter game that is set to be a huge success! If you join their welcoming team, you will be able to enjoy a multicultural, motivational, and innovative working environment, as well as flexible working hours, and a load more perks.
Junior Gameplay Programmer responsibilities:
Key requirements for this remote role:
Do you like the sound of this opportunity and think you could be a good fit? If so, get in touch with Ryan on firstname.lastname@example.org or apply now by submitting your CV in the form below.
Looking for a remote job? Check out our remote onboarding blog to see our top tips that'll help you settle into your remote role with ease!
Tags: Junior Gameplay Programmer, Game Programmer, Junior Programmer, UE4 Programmer, Unreal Engine Programmer, Junior Gameplay Developer, Gameplay Developer, Junior Developer, Game Developer, Game Dev, Games Jobs, UE4, Unreal Engine 4, Europe Jobs, Remote Jobs
Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.
Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.
Ryan looks after programmers particularly focusing on the VR/AR space. We think he’s working here mostly get his hands on new Lord of the Rings VR experiences as soon as they come out although, with his level of knowledge, maybe he should be helping make them instead! He is one of the few people on the team that is a born and bred Brightonian. In fact he has never moved far - to the point where last time he moved, it was only 2 doors down from his old place!