Gameplay Engineer

Top Grossing Mobile Game – Sports Entertainment Company – Remote Options

San Francisco
Employment Type
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Gameplay Engineer In San Francisco

If you’re a Gameplay Engineer with a passion for sports, this role is perfect for you! Keep reading to find out more about this exciting opportunity... 

As a Gameplay Engineer at this studio in San Francisco, you will be taking on this hands-on role and work on a variety of gameplay systems for a brand-new title. Working closely with other disciplines and championing overall quality throughout the development process, you will be playing an integral role when it comes to player experience. 

This studio creates advanced media content through sport-based mobile games, as well as apps, websites, and virtual experiences. If you’re a sports lover who likes the sound of working in a fast-paced, collaborative environment and combining entertainment and lifestyle, you could be the perfect fit for this role! 

Gameplay Engineer responsibilities: 

  • Work with other disciplines to develop and refine key game systems 
  • Own a range of gameplay features such as animation, physics, controls, etc. 
  • Champion quality for the overall gaming experience 
  • Research and acquire new knowledge to perform tasks 
  • Iterate on technical designs and decisions 
  • Fix bugs and solve complex problems 

Key requirements for this role in San Francisco: 

  • University degree (or equivalent) in computer science or equivalent experience 
  • Significant software development experience 
  • Have worked on one or more shipped game as a gameplay engineer 
  • Software engineering and problem-solving skills 
  • Passion for gameplay programming, algorithms and maths 
  • Experience in Unity engine or similar 

Is this role calling your name? If so, we’d love to hear from you! Contact Ryan on or apply using the form below! 

Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset. 

Tags: Gameplay Engineer, Game Engineer, Software Engineer, Software Developer, Software Programmer, Game Programmer, Game Developer, Game Dev, Unity Engine, Unity Dev, Sports Games, Mobile Games, San Francisco Jobs, US Jobs, Remote Jobs

Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Whilst we would love to respond to every application due to the high numbers we receive we cannot guarantee this.

Reference: 11270

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Reference: 11270

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VR and AR Consultant Ryan Templeman

Ryan looks after programmers particularly focusing on the VR/AR space. We think he’s working here mostly get his hands on new Lord of the Rings VR experiences as soon as they come out although, with his level of knowledge, maybe he should be helping make them instead!    He is one of the few people on the team that is a born and bred Brightonian. In fact he has never moved far - to the point where last time he moved, it was only 2 doors down from his old place!  

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