Engine Programmer

Independent Multimedia Studio – Multiple Successful IPs – Fantastic Benefits

Location
Remote
Employment Type
Permanent
Salary
Salary on application
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Remote Engine Programmer 

Are you an experienced Engine Programmer that enjoys creating beautiful code as much as helping others with their pipelines, bug reports and feature requests? 

This studio is looking for an Engine Programmer to join them and help grow their diverse and inclusive team. They are a leading developer of games and one of the biggest indie studios in Europe – so you’ll have the chance to work on some exciting unreleased titles while also helping them to create an impressive range of media from books and comics to TV and film! 

Engine Programmer responsibilities: 

  • Develop and write clean, clear, maintainable engine code 
  • Work across all platforms from prototypes to new technologies 
  • Take ownership of the solving of technical problems including helping others to identify issues, debugging and profiling 
  • Work with existing code and systems to support pipelines and other programmers in the team 
  • Work on feature requests and bug reports as raised by other members of the team 
  • Use your experience in this role and other studios to identify new tools, techniques and processes that will benefit the team 

Essential requirements for this remote role: 

  • Superb C/C++ programming skills and examples of clear, maintainable coding from previous projects 
  • Ideally 3 years of experience working on console video games although this can be negotiable with other relevant experience 
  • Experience with debugging, profiling and optimising 
  • Previous experience joining a studio with a large existing codebase and the ability to learn quickly in areas such as new systems, concepts and implementations. 
  • You will need to be able to communicate with the team across disciplines and seniorities. 
  • It would also be beneficial if you have experience with other programming languages and/or specific areas of engine code i.e., graphics, tool, networking etc. 

Could this be the role for you? If you think so, contact Ryan on rt@skillsearch.com or apply using the form below. 

Looking for a remote job? Check out our remote onboarding blog to see our top tips that'll help you settle into your remote role with ease! 

Tags: Engine Programmer, Game Programmer, Backend Programmer, Game Developer, Game Dev, Games Jobs, Remote Jobs

Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.

Reference: 11591

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Reference: 11591

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VR and AR Consultant Ryan Templeman

Ryan looks after programmers particularly focusing on the VR/AR space. We think he’s working here mostly get his hands on new Lord of the Rings VR experiences as soon as they come out although, with his level of knowledge, maybe he should be helping make them instead!    He is one of the few people on the team that is a born and bred Brightonian. In fact he has never moved far - to the point where last time he moved, it was only 2 doors down from his old place!  

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