Animation Tech Programmer

Hollywood IP AAA Game- Culture based on wellbeing – Onsite from 3 Countries

Location
Denmark
Employment Type
Permanent
Salary
Salary on application
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Animation Tech Programmer in Copenhagen 

Are you a Tech Programmer with impressive C++ skills? Does the sound of joining a AAA studio and working on some huge IP sound exciting to? If this sounds like you, look no further for your next role! 

As an Animation Tech Programmer at this studio in Copenhagen, you will take on a key role using your wealth of experience and skill to develop game systems, transition gameplay features, train animators and plenty more! 

This team are working on the development of some world-famous IP which is loved by millions. The team take pride in their friendly and welcoming culture, with a multinational team and a reputation for talented people, if you align with their values, you could be the perfect addition to their team. 

Animation Tech Programmer responsibilities: 

  • Develop the system through developing runtime code 
  • Transition gameplay features from the current system 
  • Train and help animators to utilise the new system to achieve their creative vision efficiently 
  • Integrate cutting edge features and have them work side by side with traditional approaches 

Key requirements for this role in Copenhagen: 

  • Demonstrable experience with animation programming for AAA games or indie games with novel animation techniques 
  • Strong C++ skills 
  • Great maths skills 
  • Familiar with modern animation techniques and profiling and optimising code, data driven systems, data-oriented design, etc. 
  • Understanding of programming best practices 

If you think this could be the role for you, get in touch today with Ryan on rt@skillsearch.com or apply through the form below now. 

Tags: Animation Tech Programmer, Animation Programmer, Tech Programmer, Animation Jobs, Game Programming, Game Programmer, Game Tech Programmer, Games Jobs, Copenhagen Jobs

Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.

Reference: 12452

Apply for Animation Tech Programmer

Reference: 12452

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VR and AR Consultant Ryan Templeman

Ryan looks after programmers particularly focusing on the VR/AR space. We think he’s working here mostly get his hands on new Lord of the Rings VR experiences as soon as they come out although, with his level of knowledge, maybe he should be helping make them instead!    He is one of the few people on the team that is a born and bred Brightonian. In fact he has never moved far - to the point where last time he moved, it was only 2 doors down from his old place!  

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