3D Programmer

Remote Options – Global Studio – Huge IPs

Location
Montréal-Ouest
Employment Type
Permanent
Salary
Salary on application
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3D Engine Programmer in Montreal 

If you’re a Game Programmer with experience focusing on engine rendering, then this role is calling your name! Read on to find out more and apply today... 

As a 3D Engine Programmer at this studio in Montreal, you will work on improving, maintaining and optimising the in-house engine used for creating new, exciting games for a global audience. If you like the sound of working on huge well-known within a welcoming and talented team, you will be a great fit here. 

This genre-defining studio are passionate about using cutting edge technology as they combine passion and dedication to create exciting top-level games. If you like the sound of working with a talented team and enjoying medical insurance, workshops and team building activities as well as international job opportunities, then this is the role for you! 

3D Engine Programmer responsibilities: 

  • Work to maintain and improve the internal rendering engine 
  • Optimise rendering engine across platforms 
  • Develop tools for in-house and rendering engine 
  • Keep up to date with emerging technologies from mobile platforms 

Key requirements for this role in Montreal: 

  • University degree (or equivalent) in Computer Engineering or similar 
  • Skilled in C/C++ programming 
  • Significant prior experience in designing and optimising rendering pipelines 
  • Experience with compute shaders, GPU culling, instancing 
  • Knowledge of Metal, Vulkan or DirectX 12 would be beneficial 
  • Experience developing for mobile platforms would be a bonus 
  • Fluent in French and English 

Could this be the role you’ve been waiting for? If so, we’d love to hear from you! Contact Ryan on rt@skillsearch.com or apply through the form below now. 

Tags: 3D Engine Programmer, Game Programmer, Game Programming, Engine Programmer, Engine Programming, Game Engine, Game Development, Game Developer, Game Dev, Game Dev Jobs, Games Jobs, Canada Jobs, Montreal Jobs

Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.

Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.

Reference: 12176

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Reference: 12176

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VR and AR Consultant Ryan Templeman

Ryan looks after programmers particularly focusing on the VR/AR space. We think he’s working here mostly get his hands on new Lord of the Rings VR experiences as soon as they come out although, with his level of knowledge, maybe he should be helping make them instead!    He is one of the few people on the team that is a born and bred Brightonian. In fact he has never moved far - to the point where last time he moved, it was only 2 doors down from his old place!  

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